6/7/2023 0 Comments Dungeon alchemist![]() I can do technical drawings, but that's it. Originally posted by CPCEradan:The target audience is me, and people like me. Hell, I'd even recommend digital painting/drawing software with a grid template. To anyone this software targets, with all sincere honesty, consider blender, among other things, first for your level/dungeon designs. Sometimes you can make far more profit by aiming for quantity. Imo it was a bad investment to begin with and when you price it that high you guarantee the target is even smaller. The price is high, the audience is small, and even that small fragment might consider more realistic alternatives. I don't think they have good business sense, which is fine. I'm not intentionally trying to besmirch the developer, but I have to question what kind of target audience they were considering when making it. What this gives you is something pretty, probably for the lazy, but it does not necessarily replace what is needed for quality designs. But even then, there are better solutions out there for free, or even at cost. Who exactly is the target audience? D&D Dungeon Masters? Maybe. If you are amateur, then there are still better options that allow you to grow, that are free. No professional level designer worth their weight would use this. This "software" is silly, even as a niche. When I saw the price, I had to chuckle a bit. Not having the ability to import assets and being bound by what the company itself makes is a serious negative and doesn't make me want to switch from something that works just because this thing can make random maps faster, but would then hobble my ability to add variety. I paid $7 for Illwinter's Floorplan Generator, meanwhile, but it doesn't have a procedural floorplan generator I actually care for, so I'd actually like Dungeon Alchemist more if I could use it more modularly. I paid $40 for a world mapping system that suited my needs. That said, Foundry VTT is $50, and I paid that just to get off of Roll20 and appreciate having a pay-once-and-own-it system more than a subscription. If you think a game is going to be great eventually, but isn't today, I always tell players to wait until it's the game they want rather than buy something they don't want hoping it will become something they do later. In general, I see a LOT of Steam reviews go negative after having been staunchly positive because buyers seem to presume features are going to be added that never do end up added, and the positive review was based more on hype than fact. If you're saying the price is fine on the assumption that there will be an option to put monsters and characters into this software, then you should be aware that the devs have responded to requests for those features by saying that you should just export these maps to VTTs programs to do that, and they don't intend to add creatures or character tokens. Originally posted by pandariuskairos:I'm fine with the price, assuming that it will continue to develop and more features will be added over time. I'm super impressed by this software so far, I only want to see it expand and grow and add more and more features over time! I just want to be able to make the Wizard's Tower and have all the rooms and stuff line up logically. Some more weather effects would be cool as well.fog, snow, smoke (for burning buildings), etc.Īnd then maybe some love for multi-storey buildings, either by allowing us to see an overlay ghost image of the underlying level (so we can appropriately build atop those levels), or making each map literally multi-level.either way works for me. Most of all, I'd like to see monsters and character tokens added, and the ability to share a map with other devices (players) in real time with the ability to move their character tokens around and apply line of sight and fog of war to the map (so I can use this as a real time battlemap in an actual game without printing.instead, I just send it to my players devices). I'm fine with the price, assuming that it will continue to develop and more features will be added over time.
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